(Whoops, some sort of compression artifacts messed up Skelly. Will fix.)
I'm working on some animation sprites for a one-week game dev contest called PyWeek. It's my first time drawing pixel art, my first time animating it, and wow, this is fun.
After a search for the optimal pixel art tool, I found GraphicsGale, one of those tools you know was created by a user, for users exactly like them. It's simple, it addresses animation really well, and the tools are geared specifically for dealing with individual pixels. I used the free version, and found it a (somewhat anachronistic) joy to use.
I'm also doing music and sound effects for the game, all done in Ableton Live. Here's the suitably evil climax loop:
[audio:MonsterLoop.mp3]